Post by TrekMD on Sept 22, 2019 16:04:03 GMT -5
Here is a new homebrew title for the Atari 2600 called Oof Rescue! The game is a sequel toa game called Escape From Oof World. In that game, Lord Dark Oof had kidnapped all the Oofs and was holding them in his castle. But somehow the Oofs were escaping in droves. It was your job to catch the Oofs as they fell and prevent them from splatting on the ground, all before Lord Dark Oof arrived in the elevator to splat you instead!
So now, there are just 8 Oofs left, being held somewhere in Lord Dark Oof’s castle. It’s your mission to take to your Oof-copter and rescue them! The concept of the game actually borrows extremely heavily from an Atari 8-bit game called Nadral.
6 different enemies. 25 different maps. 8 levels. 412 rooms. Yes! 412 rooms!
Gameplay
So the objective is to find and rescue an Oof on each level. Fly around the maze in your Oof-copter, kill the bad guys, collect the various bonuses and find the keys to unlock certain rooms – but watch your energy levels, when you’re out of energy, you lose a life.
What’s what?
? – random bonus. It could be points, it could be energy, it could be an extra life, you might even lose points…
Lightning bolt – blue ones, 1 block of energy. Yellow ones fully replenish your energy.
Keys – to unlock doors! They also fully replenish your energy.
Locks – make sure you have the right coloured key for the right coloured locks!
Lamp posts – I don’t have a clue what these do in the original game, apart from making the screen darker. So in my version, when you shoot the bulb (and it can be tricky to line up with it), then all the baddies in that room will die.
Oof/Heart – the Oof that needs rescuing, it’ll love you forever for it!
There are two ways to play by the way. Either you can go back to the start of the level each time you die (and all items are reset), or, if you press the black & white switch (F4 in Stella) then when you die, you will reappear in the room you died in – and any items you collected previously will remain collected. All this until you lose all your lives of course – then it’s game over.
So now, there are just 8 Oofs left, being held somewhere in Lord Dark Oof’s castle. It’s your mission to take to your Oof-copter and rescue them! The concept of the game actually borrows extremely heavily from an Atari 8-bit game called Nadral.
6 different enemies. 25 different maps. 8 levels. 412 rooms. Yes! 412 rooms!
Gameplay
So the objective is to find and rescue an Oof on each level. Fly around the maze in your Oof-copter, kill the bad guys, collect the various bonuses and find the keys to unlock certain rooms – but watch your energy levels, when you’re out of energy, you lose a life.
What’s what?
? – random bonus. It could be points, it could be energy, it could be an extra life, you might even lose points…
Lightning bolt – blue ones, 1 block of energy. Yellow ones fully replenish your energy.
Keys – to unlock doors! They also fully replenish your energy.
Locks – make sure you have the right coloured key for the right coloured locks!
Lamp posts – I don’t have a clue what these do in the original game, apart from making the screen darker. So in my version, when you shoot the bulb (and it can be tricky to line up with it), then all the baddies in that room will die.
Oof/Heart – the Oof that needs rescuing, it’ll love you forever for it!
There are two ways to play by the way. Either you can go back to the start of the level each time you die (and all items are reset), or, if you press the black & white switch (F4 in Stella) then when you die, you will reappear in the room you died in – and any items you collected previously will remain collected. All this until you lose all your lives of course – then it’s game over.