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Post by TrekMD on Jun 7, 2018 12:03:17 GMT -5
AA member Revontuli has released a new title for the Atari 2600 called Dragon Racer: Trials of the Wyrm In the game, dragons compete to collect gems for their hoard across a variety of locations. Each new gem only appears after the last has been taken, revealing a path through each treacherous track. The first to collect 32 gems wins! Alternatively, a player might decide to run a time trial - in which case they must try to run through three laps of a track in the fastest time possible. The scoreboard will show how many gems each player has collected, or the time/laps the player has during the time trial. Select: Choose track - As you look at each layout, you can see the gems revealing the path you will need to take. Difficulty (Left/Right): AA: Two Human Players AB: Human Player Solo Time Trial BA: Human Player vs Fast AI BB: Human Player vs Slow AI Use your joystick to change the speed and direction of your dragon. Pressing the joystick button will have a dragon breathe fire, which is somewhat steerable. If a dragon hits a wall or their opponent's fire, they will disintegrate and reform slightly behind the next gem on the track, stunned for a few seconds.
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Post by iddod on Jun 7, 2018 12:30:13 GMT -5
nice little game! seahorses ftw! the inertia is a little giddy though, i never was any good with games with make you fight inertia... (anyone ever play Exile on the beeb?)
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Post by TrekMD on Jun 7, 2018 13:44:15 GMT -5
He's still working on it to make improvements. It's a cool game, though.
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Chris++
4 Switch Vader
God of Thunder
Posts: 58
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Post by Chris++ on Jun 7, 2018 15:40:27 GMT -5
(anyone ever play Exile on the beeb?)
Exile! I tried to play it on the C64, as I love exploration adventure games, and thought that I had received a gem on the latest floppy of pirat......(ahem) archived games I'd gotten off a classmate. The momentum was exactly what made me stop playing it. If memory serves, I had to calmly put the joystick down, remind myself that the computer was just an inanimate object, walk out of the room and have a cigarette. The game was, in other words, far more frustrating than it needed to be.
It's always great to see another well done 2600 game that starts with an original premise. The Atari Box, whatever the hell it turns out to be, isn't even necessary -- people are still finding new things that the real Atari's forty-year-old console can do!
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